I haven't looked lately, but last I checked I was running a modified Sabway style build with (1) MM hero running AoTL, fiends or horrors, BoTM, infuse/foul feast, aegis, etc. @ 16 DM (changed it up periodically, I forget the exact build), (2) MB/curses hero with JB for elite, minions, no saccing skills or minion heals, a few useful curses @ 14 DM and 11 or so curses, (3) N/Rt healer (Sab's build). I was running a Assassin's Promise MoP/PvE skills build myself. In most areas I'd end up with 10 level 18 meat shields along with 9 low-level minion bombs, that all turn into jagged minion bombs at some point. Since only the first character uses BoTM, the sacs are big but easier for the healer to handle. It also lets the 2nd character run high health. Between multiple instances of MoP and 19+ triggers for them, most groups pretty much insta-die once you get the minion mob going.
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